The Gentlemen’s Club of Dashwood has hunted some of the most dangerous creatures in Clement Sector. Now the Club is looking beyond the frontier.
The hunters aboard MV Livingstone are bound for Hannibal Subsector, an unsettled region of Leonidas Sector where humanity has barely begun to explore. There are no established ports waiting for them and no settlements to provide a safe haven. What Hannibal does have is a collection of unexplored worlds filled with strange environments, unknown dangers, and creatures that few humans have ever encountered. For the members of the Gentlemen’s Club of Dashwood, that makes it the perfect place for the Grand Safari.
The hunters will compete for Safari Points as they cross Hannibal Subsector in search of increasingly difficult challenges. They will hunt pantoin in alien forests, capture Christopher’s Gazelles beneath retreating glaciers, stalk demon bats across distant savannas, brave swamps in search of short nosed crocs, collect enormous alien flowers, and take to the oceans in pursuit of the fearsome Dunkleosteus. The hunters must decide which challenges to undertake, how much danger they are willing to face, and just how far they are prepared to go to win the Grand Safari. Only one can finish with the highest score, but anyone returning to Dashwood without proving themselves may find that defeat follows them home.
Hannibal Subsector holds more than the Club expects. Old survey reports are incomplete, much of the region has never been properly explored, and even worlds previously visited by the Club can still hold surprises. The hunters may discover that they are not as alone on the frontier as they believed, and some of the greatest dangers awaiting them have nothing to do with the animals they came to hunt.
Grand Safari provides six primary safari adventures, detailed worlds and systems throughout Hannibal Subsector, new animals and encounters, pregenerated hunters and safari staff, MV Livingstone, the seaborne Oceanwave Safari Ship, and additional adventure opportunities for continuing exploration after the competition has ended. The individual expeditions can be played separately or combined into a larger campaign in which the players decide where the safari takes them next.
This edition of Grand Safari is an updated and expanded version of the original award-winning Clement Sector adventure, revised for Clement Sector Third Edition. Return to Hannibal Subsector, shoulder your rifle, check your gear, and climb aboard MV Livingstone.
The hunt is about to begin.
189 page hardcover book. Comes with free PDF.